Jump: You can jump over most obstacles and holes by swiping upward.
Slide: You will have to slide under logs, low bridges, fires (jump or sliding will work) by swiping downward.
Double moves: You can turn while you are jumping or sliding. This feature seems to have been improved in Temple Run 2.
Focus on Priorities: This may sound like common sense, but focus on not getting yourself killed! If you focus too much on gathering coins and boosts (especially at high running speeds) you will be more likely to make a mistake. So when the going gets tough, forget about the coins and focus on the path.
Trip on Purpose: Occasionally you may want to trip up because in order to slow down your running speed. If you trip on purpose, the big monkey bird will chase you for awhile but he disappears after about 10 seconds and you will be running at a slower rate and thus less likely to die! To trip on purpose, run over the tiles in the path or turn left/right when on a straight portion of the path.
Crumbling Paths that are half gone:
I found these darn paths a constant problem for me - usually I didn't tilt quick enough and fell off the cliff. My solution now is to jump before getting to the broken portion of the path and then tilt while airborne. This seems to give a much better chance of landing on the path!
Jumping before hitting the half broken path is a good way to avoid falling |
Any other moves that I am missing? Any trick moves?
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