Thursday, January 31, 2013

Power-Up Overview

Overview:  This section provides a brief overview of what each powerup provides.  These Power-Ups are new to Temple Run 2.  As you collect coins, the meter on the top right corner of the screen slowly builds.  Once it hits the top and turns green, you can activate them by double tapping anywhere on your screen.

If you know of any additional tips/tricks regarding the powerups, please comment!

The Shield:
The shield provides protection from tripping, jumping and ducking hazards.
It does not provide protection from missing a turn or falling off a cliff, into a river or chasm between bridges.  Shield also lasts for only one protection then is gone.  




The Fast-Forward Running Boost:
The running boost is my favorite.  It will fast forward you thru all turns and hazards.  It will not, however, steer you to pickup coins or other boosts.  You will have to do that yourself (at high speed).





The Mega-Coin Boost:
The mega-coin gives you a bunch of coins at once.




The Jewel Boost:
The jewel is another important boost - the more of these that you gather, the more you can renew yourself when you die.



The Magnet Boost:
There is also the Coin Magnet which sucks up all the coins as you run by. The best combo is getting the magnet then getting the fast-forward running boost.  Then you run super fast and collect ALL the coins.





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